import GCanvas from './env/canvas'
import GImage from './env/image'

import GWebGLRenderingContext from './context-webgl/RenderingContext'
import GContext2D from './context-2d/RenderingContext'

import GBridgeWeex from './bridge/bridge-weex'

export let Image = GImage

export let WeexBridge = GBridgeWeex

export function enable(el, { bridge, debug, disableAutoSwap, disableComboCommands } = {}) {
  const GBridge = (GImage.GBridge = GCanvas.GBridge = GWebGLRenderingContext.GBridge = GContext2D.GBridge = bridge)

  GBridge.callEnable(el.ref, [
    0, // renderMode: 0--RENDERMODE_WHEN_DIRTY, 1--RENDERMODE_CONTINUOUSLY
    -1, // hybridLayerType:  0--LAYER_TYPE_NONE 1--LAYER_TYPE_SOFTWARE 2--LAYER_TYPE_HARDWARE
    false, // supportScroll
    false, // newCanvasMode
    1, // compatible
    'white', // clearColor
    false, // sameLevel: newCanvasMode = true && true => GCanvasView and Webview is same level
  ])

  if (debug === true) {
    GBridge.callEnableDebug()
  }
  if (disableComboCommands) {
    GBridge.callEnableDisableCombo()
  }

  var canvas = new GCanvas(el.ref, { disableAutoSwap })
  canvas.width = el.style.width
  canvas.height = el.style.height

  return canvas
}
